object_link_boy (Part of MACO Documentation)

object_link_boy

object_link_boyLimb Count (hex): 15Display Lists: 94Debug ROM Offsets: 00FDC000 - 01013800OoT (U) 1.0 Offsets: 00F86000 - 00FBD800 > Equipment < - Universally Sized0x25218 = Left Silver (and Golden) Gauntlet (forearm piece)0x252D8 = Left Silver Gauntlet (hand piece)0x25438 = Left Golden Gauntlet (hand piece)0x25598 = Right Silver (and Golden) Gauntlet (forearm piece)0x25658 = Right Silver Gauntlet (hand piece)0x257B8 = Right Golden Gauntlet (hand piece)0x25918 = Left Iron Boot0x25A60 = Right Iron Boot0x25BA8 = Left Hover Boot0x25DB0 = Right Hover Boot - High Poly0x20A78 = Hylian Shield + Sword + Sheath0x20E70 = Hylian Shield + Sheath0x211B8 = Mirror Shield + Sword + Sheath0x216B0 = Mirror Shield + Sheath0x21AA8 = Left Hand0x21CE8 = Left Fist0x21F78 = Left Fist + Master Sword0x22498 = Right Hand0x226E0 = Right Fist0x22970 = Right Fist + Hylian Shield0x22DA8 = Right Fist + Fairy Bow0x23160 = Sword + Sheath0x233E0 = Right First + Megaton Hammer0x238C8 = Left Fist + Biggoron Sword (and Giant's Knife)0x23D50 = Left Fist + Broken Giant's Knife0x241C0 = Right Fist + Mirror Shield0x24698 = Right Hand + Ocarina of Time0x249D8 = Sheath0x24B58 = Outstretched Left Hand (used for holding bottles)0x24D70 = Right Fist + Hookshot/Longshot - Low Poly0x25FB8 = Hylian Shield + Sword + Sheath0x262B8 = Hylian Shield + Sheath0x264F0 = Mirror Shield + Sword + Sheath0x26910 = Mirror Shield + Sheath0x26C58 = Left Hand0x26DF0 = Left Fist0x27078 = Left Fist + Master Sword0x274F8 = Right Hand0x27690 = Right Fist0x27918 = Right Fist + Hylian Shield0x27B88 = Right Fist + Fairy Bow0x27F00 = Sword + Sheath0x28150 = Sheath0x28288 = Left Fist + Megaton Hammer0x286B8 = Left First + Biggoron Sword (and Giant's Knife)0x28B40 = Right Fist + Mirror Shield0x28F58 = Right Hand + Ocarina of Time0x291E8 = Right Fist + Broken Giant's Knife0x29600 = Outstretched Left Hand (holding bottle) > Hierarchies < - High Poly0x35330 = Waist0x35678 = Left Thigh0x358B0 = Left Shin0x35B60 = Left Foot0x35CB8 = Right Thigh0x35EF0 = Right Shin0x361A0 = Right Foot0x362F8 = Shirt Collar0x363B8 = Torso0x365E8 = Head0x36D30 = Hat Piece0x36E90 = Left Shoulder0x37018 = Left Forearm0x37210 = Right Shoulder0x373D8 = Right Forearm - Low Poly0x2F530 = Waist0x2F7A0 = Left Thigh0x2F9B8 = Left Shin0x2FB80 = Left Foot0x2FCA0 = Right Thigh0x2FEC0 = Right Shin0x30088 = Right Foot0x301A8 = Shirt Collar0x30250 = Torso0x30400 = Head0x309B0 = Hat Piece0x30AA0 = Left Shoulder0x30C48 = Left Forearm0x30EF8 = Right Shoulder0x310A0 = Right Forearm > General <0x29918 = Left Forearm (for stringing arrow in Fairy Bow aiming mode)0x29C20 = Left Hand (for stringing arrow in Fairy Bow aiming mode)0x29FA0 = Right Forearm (for holding Hookshot/Longshot/Fairy Bow in Fairy Bow and Hookshot/Longshot aiming modes)0x2A248 = Right Hand holding Fairy Bow (used in aiming mode for Fairy Bow)0x2A738 = Right Hand holding Hookshot/Longshot (used in aiming mode for Hookshot/Longshot)0x2AD58 = Bottle0x2AFF0 = Hookshot Chains0x2B108 = Bow String0x2B288 = Hookshot Spike0x2BA38 = Giant's Knife Blade (for when Giant's Knife breaks)0x2CB78 = Hookshot/Longshot Aiming ReticuleDocumentation by Flotonic. Note that Utility of Time doesn't always give the TRUE start to Display Lists, and thatthis list does give the true starts. Take that into account when using this list to modify object_link_boy in UoT.